![]() If I remember correctly, Company of Heroes 2 had a couple of weeks of overtime."ĭuffy explained that many of Relic's long-time employees have families and that maintaining a work-life balance is extremely important to the company. "I don't even remember when we last had crunch. "Fortunately, that's not an issue at Relic," replied Duffy when asked if Relic was preparing to Crunch in order to get Age of Empires 4 out by this fall. According to game director Quinn Duffy (who was speaking to German gamer site Golem), Relic has had to crunch in years. ![]() ![]() Crunch culture is the leading cause of burnout among developers in the industry, and it's a big reason why certain games turn out to be technical disasters despite all the hard work that goes into making them.īut at Relic Entertainment, crunch is a thing of the past. At least, that's what most game devs say about working 100-hour weeks without time to sleep or see friends and family. ![]()
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